Just to see if anyone else is doing something similar or has suggestions on how to improve my technique…
My basic flow for creating a basic simple texture is:
- Digital Photograph to Lightroom
- DXO Optics Pro
- Photoshop
- Crazybump
1. I take the photograph of what I want to use as a texture and I might mess with color, tone, exposure, etc. in Lightroom. This is the result:
2. Notice the warping on the edges of the photograph. That’s caused by the lens of the camera. I’ll use DXO to help clean that up.3. Now I can take this into Photoshop and fix distinctive markings, color, and tiling.
4. Now I can just go from my .PSD file to CrazyBump. I’ll use layers to help generate the proper normal, specularity, and diffusion maps.One positive about this texture is that its nearly monochromatic from the beginning. I could easily change the color of the brick or mortar if I wanted to.
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